mistudio:design_editor:more_layout:buttons_inputs:button
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| + | ===== Button ===== | ||
| + | com.ergotech.vib.graphics.Button | ||
| + | |||
| + | ==== Image Examples ==== | ||
| + | |||
| + | | {{: | ||
| + | | //Button in the graphics palette.// | //Button graphic example.// | | ||
| + | |||
| + | ==== Overview ==== | ||
| + | |||
| + | The Button graphic is a More Layout input control used to send an output value when the user interacts with it. | ||
| + | |||
| + | Button is commonly used as a two-state control. It can switch between an off state and an on state, and it sends a value when the state changes. | ||
| + | |||
| + | Button can display different labels for the off and on states. | ||
| + | |||
| + | ==== Common Uses ==== | ||
| + | |||
| + | * Creating an on/off control | ||
| + | * Sending a button value into application logic | ||
| + | * Triggering an action from the application screen | ||
| + | * Sending high and low values | ||
| + | * Displaying off and on labels | ||
| + | * Creating operator controls | ||
| + | |||
| + | ==== Input Behavior ==== | ||
| + | |||
| + | Button can be updated from an input connection. | ||
| + | |||
| + | The **updateDisplayedValue** port updates the displayed button state from logic, a data source, or another component. | ||
| + | |||
| + | ==== Output Behavior ==== | ||
| + | |||
| + | Button sends its current value through **PrimaryOutPort**. | ||
| + | |||
| + | The output value depends on the current button state and trigger type. | ||
| + | |||
| + | In a typical on/off setup, the off state sends the configured **Low Value**, and the on state sends the configured **High Value**. | ||
| + | |||
| + | ==== Button-Specific Behavior ==== | ||
| + | |||
| + | Button is designed for button-style user interaction. | ||
| + | |||
| + | Button-specific settings include: | ||
| + | |||
| + | * **Name** Sets the name of the Button graphic. | ||
| + | * **Enabled** Controls whether the user can interact with the Button. | ||
| + | * **Font** Controls the font used for the Button label. | ||
| + | * **Text Color** Sets the Button label text color. | ||
| + | * **High Value** Sets the value used for the on or active state. | ||
| + | * **Low Value** Sets the value used for the off or inactive state. | ||
| + | * **Off Label** Sets the label shown for the off state. | ||
| + | * **On Label** Sets the label shown for the on state. | ||
| + | * **TriggerType** Controls how the Button output behaves when the Button is pressed. | ||
| + | * **Background Color** Sets the Button background color. | ||
| + | * **ImageBehavior** Controls how Button images are displayed. | ||
| + | * **ImageOff** Selects the image used for the off state. | ||
| + | * **ImageOn** Selects the image used for the on state. | ||
| + | * **Visible** Controls whether the Button is shown. | ||
| + | |||
| + | ==== Trigger Types ==== | ||
| + | |||
| + | **Toggle** switches the Button between off and on each time it is pressed. | ||
| + | |||
| + | **Pressed** keeps the Button active while it is being pressed and returns it to the off state when released. | ||
| + | |||
| + | **Timed** keeps the Button active for a configured amount of time, then returns it to the off state. | ||
| + | |||
| + | **Trigger** sends the active value each time the Button is pressed. | ||
| + | |||
| + | ==== Logic Ports ==== | ||
| + | |||
| + | In the Logic Editor, Button includes these default ports: | ||
| + | |||
| + | * **PrimaryOutPort** | ||
| + | * **updateDisplayedValue** | ||
| + | |||
| + | The **PrimaryOutPort** sends the Button output value. | ||
| + | |||
| + | The **updateDisplayedValue** port updates the displayed Button state from another source. | ||
| + | |||
| + | ==== Notes ==== | ||
| + | |||
| + | Use Button when a user needs to press a control and send a value into application logic. | ||
| + | |||
| + | For Bootstrap-style button appearance, see [[mistudio: | ||
| + | |||
| + | For checkbox-style selected or unselected behavior, see [[mistudio: | ||
| + | |||
| + | Basic Layout button controls are documented separately under [[mistudio: | ||
| + | |||
| + | For general graphic behavior, see [[mistudio: | ||
| + | |||
| + | ==== Related Pages ==== | ||
| + | |||
| + | * [[mistudio: | ||
| + | * [[mistudio: | ||
| + | * [[mistudio: | ||
| + | * [[mistudio: | ||
| + | * [[mistudio: | ||
| + | * [[mistudio: | ||
| + | * [[mistudio: | ||
